Showing posts with label media industry. Show all posts
Showing posts with label media industry. Show all posts

Tuesday, February 12, 2019

Yes, You are the Product …It Matters …and Can Be Remedied

“If you are not paying for it, you’re not the customer; you’re the product being sold.”

This compelling idea has been around for a long time because it resonates with many -- but it has been criticized as an oversimplification.  A Slate article by Will Oremus, "Are You Really the Product?," provides an excellent critique.

Here, I explain why this idea really is important -- as background to my previous posts on reversing the ad-based business model, and to a forthcoming article.

A simplification, but a useful one

The concerns Oremus addresses have validity and are important, but as a basis for management and regulation of dominant platforms (most notably Facebook and Google), this is a very useful simplification. Regulations of necessity are simplifications, but done properly, they simplify in ways that are useful and have limited downside.

It is true that being a paying customer does not assure that a businesses will be motivated to attend to the value you receive. Many fail badly in that regard, but the customer's power of the purse is a strong motivator, nonetheless. How much worse would these businesses be if there was no revenue driver?

The drive to "customer-value-first" business

Further, while we see many examples of businesses that are customer-hostile, our connected world is making it harder and harder for that to continue. We are moving to what I call the Relationship Economy, one that values Customer Lifetime Value and is becoming increasingly "customer-value-first," driven by "loyalty loops." Value-based pricing is increasingly recognized as best-practice in B2B, and it is bound to become more dominant in B2C as well.

Ownership of attention and data as labor

As Oremus points out, this criticism of the ad-model goes back to the TV era (not just to 1972, but to 1959, when Walter Lippman said of "free" TV, it is ultimately "the creature, the servant and indeed the prostitute of merchandising"). But, because the Internet is so personalized, it has taken a new and more ominous dimension. Personalized media exert precision power over our attention and data. Mass media "mind-control" was superficial -- easily recognized and counteracted. Manipulation and surveillance by precision media is insidiously more dangerous.

The "reverse meter" addresses this directly -- putting a value on user attention and data enables the user to judge and accept or reject the value proposition. That gives businesses a much stronger incentive to optimize data and attention for user value, and to be transparent about how that is done.  We are no longer "powerless pawns," and gain real leverage -- whether enabled voluntarily by the platforms or by mandated by the government.

This will not solve everything. Other action is needed -- by users, and probably by regulators. As Oremus says, we "have the power to demand change." A forced shift to user revenue is not the only way to demand change. But it is the simplest and fastest way to drive a fundamental shift toward better directions. Other actions by users and regulators can then complement that. But there is reason to doubt they can be effective without it.

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More about FairPay

For a full introduction to FairPay see the Overview and the sidebar on How FairPay Works (just to the right, if reading this at FairPayZone.com). There is also a guide to More Details (including links to a video). 

(FairPay is an open architecture, in the public domain. My work on FairPay is pro-bono. I offer free consultation to those interested in applying FairPay, and welcome questions.)

Friday, June 22, 2018

Upending the TV Pricing Model -- Why Pay For What You Don't Watch???

AT&T reportedly will "upend the established model in which cable and satellite-TV companies pay programmers fees based on how many subscribers have a channel accessible in their bundle, regardless of whether they watch it." AT&T's new "'skinny bundle' of channels" will be free to subscribers on unlimited data plans Drew FitzGerald reports in the WSJ, and "...the free version that comes with unlimited-data plans would only count subscribers that spend significant time using the app, according to a person familiar with its plans."

This seemingly simple change represents an important break from tradition -- a necessary step toward more sensible, value-based pricing models for TV/video. It opens the way for a variety of new consumer-value first pricing models.

I have written about why this is urgently needed and where this should go, in “Post-Bundling – Packaging Better TV/Video Value Propositions with 20-20 Hindsight.”  Updates to that post explain why this is increasingly a life or death issue for pay-TV providers.

("Post-bundling," alone, is a fairly straightforward half-step toward the much more advanced customer-value-first models suggested by my FairPay strategy -- as also noted in that prior post.)

Let's hope this crack in the dam of tradition will lead to an increasing range of better offerings.

Tuesday, January 16, 2018

"The Square and the Tower" — Hierarchy versus Emergence

For those interested in the big picture of history and how technology affects that (and is shaped by that) -- with implications for the future of commerce in our digital world -- Niall Ferguson's new book, The Square and the Tower: Networks and Power from the Freemasons to Facebook is well worth a look. I have posted a full review, with some proactive suggestions, on my other blog.

A few extracts:

...a sweeping historical review of the perennial power struggle between top-down hierarchies and more open forms of networks. It offers a thought-provoking perspective on a wide range of current global issues, as the beautiful techno-utopian theories of free and open networks increasingly face murder by two brutal gangs of facts: repressive hierarchies and anarchistic swarms.

...I think Ferguson fails to see the potential for better ways to design, manage, use, and govern our networks -- and to better balance the best of hierarchy and openness. To be fair, few technologists are yet focused on the opportunities that I see as reachable, and now urgently needed.

My full review: "The Square and the Tower" — Augmenting and Modularizing the Algorithm (a Review and Beyond)

Thursday, March 24, 2016

How Blendle Could Do Much Better with FairPay

Blendle has made impressive progress, but still has some serious issues to face with its model. FairPay shows how it can do much better.

This news aggregator that just launched its US beta, after success in the Netherlands and Germany, bills itself as "a Spotify, Netflix, or iTunes" for news, and has major funding and publishers behind it.  I wish them well, and hope they will adapt improvements along the lines suggested here.  I have addressed many aspects of selling news in this blog (see some links below) but let's focus on Blendle.

The heart of the issue is the inherent flaw of a set-price micropayment model (that apparently does not offer volume discounts). According to the Wired report, "Newspaper stories will cost on average between 19 and 39 cents per article, while magazine stories will cost on average between 9 and 49 cents." For light users who want a variety of stories, or even just one or two stories from a publication that is locked behind a paywall, that is a good deal. But for moderate to heavy users, the meter will be clicking away, and the bill will get to be pretty hefty. If one news story in a month costs say 25 cents, should 100 stories in a month cost $25, and 500 in a month (just 17 per day) cost $125? That gets expensive fast, and clearly subscriptions offer much lower unit prices.

Subscriptions are less exposed to bill-shock, but subscriptions have other issues -- they are too expensive for light users and give away too much for heavy users.  My post, Beyond the Deadweight Loss of "All You Can Eat" Subscriptions, explains how neither subscriptions nor micropayments result in prices that are economically efficient and fair for a wide range of users. (The references by Shirky and Odlysko cited at the end of this post specifically address the problems with micropayments in more depth.)

A fundamental flaw of set-price micropayments is that there is no volume discount or pricing sophistication of any kind -- so total billings become unfair and prohibitive to your best potential customers.  That creates inefficiency, lost sales, lost profits, and unhappy customers -- and is something that can easily be fixed.

As a first and relatively easy step, is to provide volume discounts. Why not offer volume discount tiers on Blendle, so that unit costs decrease with volume (across all publications). There might even be a cap on billings. All that takes is appropriate agreements with the publishers and a little added programming. As we know, subscriptions offer the ultimate volume discount (all you can eat), and usage related charges for such items as cellular voice minutes and data bytes are routinely discounted (if not unlimited). Consumers hate the ticking meter, and the risk of nasty billing surprises, and discounts are only fair. Neither costs nor value increase linearly with usage -- why should prices?

That would be a great improvement, but there are still serious issues, How different readers read different stories is not equal, nor is the value they get from them, or their ability to pay. How about readers who skim many stories versus those who linger over a few? How about some who are well-off and gain significant value from financial news versus a struggling retiree who just wants to manage his small nest egg?

Blendle points to its emphasis on journalism versus commodity news as a point of value, but there will still be huge variations in quality and perceived value. The instant refund option is a very nice feature, but far too all-or-nothing. [Update below.]

As a second, and more advanced step, Blendle could use the FairPay strategy to let readers have a say in how much their news is worth to them. As explained in the Overview and other posts on journalism, FairPay does this in a relationship-centered, participatory way that that customers buy into.
  • It structures a new kind of balance of powers that works over a series of transactions to build a relationship.  A consumer is selectively granted new power to set prices, but the seller decides whether to continue granting that power to that consumer. The relationship continues as long as both are satisfied.  This operates as a repeated game to motivate mutual fairness. 
  • This feedback control loop creates a new logic for adaptively seeking win-win value.  At heart, it provides a way to radically simplify value-based pricing to work in mass consumer markets. It builds stronger customer relationships, for greater profit, from a wider market.   
FairPay can give the effect of volume discounts as well as reflect the variations in value noted above. Shirky observes that "users want simple and predictable pricing." FairPay suggests a different way to skin that cat --  not 100% simple and predictable, but close enough, because it offers prices that the user has significant say in.

As a third, intermediate step, Blendle could offer a reverse meter. This could let users who want lower prices get credit for accepting ads. Blendle pitches its freedom from ads, but for some, ads might be a benefit. Similarly, users who share stories virally could get credit for that. This too could be done as a simple add-on, but the added flexibility of FairPay pricing builds in a unified process for factoring in a continuous range of such value factors.

It seems Blendle is off to a promising start, but until they address the issues raised here, I expect their business model will take them only so far. By adding the steps I suggest, I expect they will be able to grow much larger and faster.

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Notes

Some related posts:
For a full introduction to FairPay see the Overview and the sidebar on How FairPay Works (just to the right, if reading this at FairPayZone.com). There is also a guide to More Details (including links to a video).

Background on micropayments

Those who have followed the long history of micropayments as the panacea that keeps failing, are familiar with two classic articles, both titled, "The Case Against Micropayments," first by Clay Shirky in 2000, and then by Andrew Odlysko in 2003. Blendle may have solved some of the issues of friction, but as I have noted, others relating to discounting, bundling, and the behavioral economics of value remain. The steps I suggest may help Blendle, and others, solve the rest of those issues.

----- [Update 3/31/16:]  Further notes

I should have included some points made in my earlier post that added comments on Blendle and aggregation:  "...Why should my incremental cost for one more article be very low (actually zero) if I am an average subscriber on an unlimited usage subscription plan, but high if I have the same activity level using a micropayment system? The incremental charge for an added article should be very small (once beyond some minimal level of volume). The reason consumers hate micropayments is this constantly ticking meter – if we cannot make the meter go away, we must at least make it tick very softly."

Also, I should have noted that FairPay reputation data can be especially powerful when collected by an aggregator across multiple merchants or suppliers, as for Blendle. The balance of powers in FairPay can be controlled by the seller to be as relaxed or strict as desired as to what level of consumer generosity is demanded to gain access to offers. For an aggregator like Blendle, different publishers could apply different policies, depending on their strategy for how inclusive or exclusive they wish to be (demanding of premium prices or less demanding, and more open to a wide market). Even for publishers new to the aggregator, the ability to apply reputation data obtained with respect to other publishers served by the aggregator provides a way to target offers to consumers they as yet have no direct experience with (working much like credit ratings).

[Update 4/27/16:] Refunds are too all-or-nothing!

Some early testing reinforces my view that the refund feature is a good start, but much too binary.  On viewing a WSJ article, I get a header link that says "$0.49 - No good, money back guarantee." which leads me to this pop-up at the right.

What if I just skimmed the first couple paragraphs and then moved on? -- should I pay the same as if I studied it and saved it?  What if I thought it was OK, but not worth the full price? Or if I thought it was great, and wanted to add a bonus?

In my case, I already have a WSJ subscription, so why should I have to pay at all?  (I assume both Blendle and WSJ would both like to know that Blendle email caught my eye before the WSJ did, and that the cost of supporting that is not very high. If I should pay anything at all, it is much less than $.49.  I could not even tell is was a WSJ article until I clicked into it because I don't download images in my emails.)

And what if I ask for refunds too often? Will I get slapped?

FairPay would give me a say in how much I paid.



Monday, December 7, 2015

Design Thinking for a Smarter Media Industry -- Redesigning the Customer Experience

A recent NY Times article on Design Thinking at IBM leads me to suggest how movement toward the FairPay architecture can complement and help fuel the trend toward design thinking -- especially for digital content and services (notably in the media and entertainment industry). That article suggests that "In the design thinking way, the idea is to identify users’ needs as a starting point" and that it involves "user journeys" and understanding user "empathy maps." I suggest that FairPay helps move us toward better design thinking at two levels:
  • As a form of design thinking, FairPay makes consideration of the user -- and empathy and experimentation related to that -- central to every customer relationship.  FairPay is a new logic for conducting ongoing relationships that adaptively seek win-win value propositions in which price = value. FairPay sets prices through an emergent process of ongoing experimentation, with the full participation of the customer. This shifts the entire focus of customer relationships from price to value.
  • FairPay can help drive entire businesses and industries to re-center on design thinking -- by shifting the customer journey to drive dialog with customers about value propositions -- and to reflect that in pricing, so that it factors directly into the bottom line. That can drive everything else.
My own career-long focus has been on what I have called "user-centric" thinking (my half century in media technology began with a user focus, and on the customer side of IBM, with two decades inside IBM "large account" customers, before shifting to media technology entrepreneurship).
  • That focus is what led me to develop the FairPay architecture as a more user-centric form of customer relationship that solves many problems inherent in our old logic of seller-set prices,  take-it-or-leave-it value propositions, and inhospitable customer journeys. 
  • FairPay is built on consumer participation in pricing, as an emergent process that seeks adaptively win-win value propositions. It adds explicit dialogs about value as a core process within every customer journey cycle
FairPay is particularly well-suited to the media industry, where the new economics of digital content challenges traditional notions of value and fair price (as outlined on the HBR Blog). These challenges have put the news and music industries in disarray, and are disrupting TV/video, games, books, software, and other digital services.

There is growing recognition of the problem, and the strategic opportunity for more adaptive and user-centered thinking, as exemplified by this NY Times article and the recent Harvard Business Review cover articles it refers to. There is also growing recognition in the media industry that piracy and ad-blocking are symptoms of customer-hostile value propositions, and that what is needed is not more coercion, but more cooperation.

Having gained recognition of the potential of the FairPay concept from Jim Spohrer, who was the driving force behind IBMs Service Science initiative, I hope to find wider interest in this new strategy from elsewhere in IBM, as well as other companies providing business strategy and process improvement services to the media industry. My hope is that such service providers will help executives in media businesses appreciate the strategic importance of experimenting with unconventional business strategies like FairPay. Again, the appeal here is that the win-win customer journeys of FairPay not only embody design thinking and service-dominant logic, but bring it directly into the bottom line, to help fuel a broader transformation in business.

Specific to the media industry, an IBM white paper is entitled "Smarter Media and Entertainment: Reshaping the operating model and the customer value proposition in the era of big data." While there is obviously much to do in that regard, and much progress is being made, I submit that FairPay provides processes for taking this far deeper than is generally recognized to be possible.

I am now devoting much of my time to developing FairPay as a pro-bono project, because I think it can change the world for the better. I would be happy to work with media companies and their service providers to help develop these concepts and prove them in practice (at no charge). I am also collaborating with some eminent academics who can help with that, and have some interest from media subscription platform providers.  (I welcome inquiries at fairpay [at] teleshuttle [dot] com.)

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Background on FairPay and how it works

To understand just how FairPay can fuel this transformation, see the Overview of FairPay and the sidebar on How FairPay Works (just to the right, if reading this at FairPayZone.com). There is also a guide to More Details (including links to a video).