Tuesday, September 8, 2020

The Disruptive Power of the Ends Game (Part 1 of 2)

Why businesses should not just ask what customers want, but measure whether they are getting what they need.
This is a slightly expanded version of Part 1, published in Inc. magazine on 9/8/20. This Part 1 concentrates on what is in the book, The Ends Game. Part 2 takes off from there, to explain how FairPay strategies can enable businesses and customers to play the Ends Game in a way that is even more efficiently win-win -- and thus create and share in even more value.  (See the Inc. version of Part 2, or slightly expanded here.)
The Ends Game is the title of an important new book that explains why now is the time to focus on helping customers achieve the ends they seek, and sharing in the value that they co-create with them. It argues that the ways enlightened and sophisticated companies currently attend to their customers are excellent, but only half the battle. This book presents a concise and clear manifesto of what is missing, why it is essential to focus on it now, and how to embark on the path to do that. It is written by Marco Bertini and Oded Koenigsberg, professors of marketing known for their insights into pricing strategy.

I had the pleasure of reading a pre-release copy because Marco co-authored with me two articles about the FairPay framework. This new book by Marco and Oded concentrates on how to think about "What are we asking customers to pay for?" As they say, that is essentially a question of revenue models. (It is also foundational to how FairPay addresses a related question: how do you harness new levels of cooperation with customers to be even more efficient and adaptive in doing that?)

Why read -- and play -- the Ends Game now?

This is a deeply researched and insightful work, offering a coherent vision of why playing the Ends Game is the future of business. It lays out a concise manifesto for business model disruption, centered on revenue models, and explains why pricing models are the essence of business. It offers conceptual grounding supported by a wide range of examples, in a style that is neither abstract nor buried in anecdote.

Marco and Oded show how businesses have been focused on the means for serving customers, but rarely focus on the real ends that customers want. It explains how all the work of customer care, market research, design of customer journeys, and operational skill and responsiveness are typically directed at the means not the ends. Businesses pride themselves on their focus on the customer, the authors note, "but then the same company pays hardly any attention to customers when it decides how to earn revenue from them."

This focus on ends is not a new idea, but it has been neglected because we lacked the technology and data to address the customers' ends at scale. The authors point (as Marco and I have in our co-authored papers) to the invention of the price tag around 1850 as a key turning point from which traditional business decoupled itself from consideration of individual customer value proposition in order to scale: "organizations gradually shifted their pricing decisions away from customers and what they value, which was the focus of haggling, to the one piece of information they could trust and readily collect: information on the cost of making an offering and bringing it to market." (Of course competitor pricing has also been an important factor.) Pricing for value on an individualized basis has long been understood to be the ideal in theory, but in very hard to do at scale in practice.  The compromise has been to sell the means to the ends, and hope that was close enough.

What has changed to make the Ends Game feasible is the growing availability of new kinds of "impact data." Impact data provide "information on when and how customers consume products and services, and how well these offerings actually perform." That new data lets businesses "move from promises to proof." Technology makes the achievement of ends transparent and accountable. Companies can now record consumption events and, increasingly, even observe the value obtained from them. This "post-purchase behavior" can now be "observed directly, completely, and in real time."

Marco and Oded make a strong case for the value of these new strategies to benefit not just businesses, but their customers: "The powerful combination of real-time consumption patterns, personalization, and rich contextual data--all at scale--provides companies a basis to establish and reinforce trust with their customers, one by one." I was struck by how this positive vision provides an important counterbalance to the fatalistic view of Shoshana Zuboff's influential The Age of Surveillance Capitalism, and how The Ends Game rightly highlights the benefits that could come from responsible, opt-in uses of data by businesses.

Applying impact data to enable revenue models that are accountable for the ends

The essential point of The Ends Game is that businesses profit best from relationships with customers that enable them to achieve the customers' ends in ways that are accountable, sustainable, and mutually beneficial.

To make revenue models efficient, businesses must address three levels of barriers to value co-creation:

  1. Access waste: “Customers can’t get it.”
  2. Consumption waste: “Customers don’t or can’t use it.”
  3. Performance waste: “The customer has access to it and consumes it, but the end result simply isn’t satisfactory.

The authors explore the already widely recognized and duplicated successes of addressing access waste through subscription and membership models. This is already the topic of many excellent books, but as they point out, subscriptions and other shifts from ownership to access are "only the first of many potential moves.”

Their treatment integrates this access waste with the bigger picture of consumption waste and performance waste. They expand on how consumption waste can be addressed with models that apply metering of usage, or sharing, of resources, products, or services.

From there they move on to the ultimate question: outcomes and performance waste -- and how new kinds of impact data can make the often very subjective and elusive questions of outcomes far more tractable. “[t]he ultimate outcome, of course, is value...Actual satisfactions.” That is what your customers really want.

Marco and Oded address a related question that is also central to FairPay: risk. Customers are reluctant to take risks on access, consumption, and performance.  Companies can "attract more customers by lowering barriers to purchase and boost willingness to pay by progressively taking on the risk inherent in the exchange.”

The middle part of the book digs deeper into examples of how companies are already playing the Ends Game, spanning a broad range of industries with B2B and B2C products and services of all kinds. Some of the revenue and pricing models will be familiar, some not.

Especially striking to me was the example of a Spanish comedy theater with a "Pay per Laugh" model (which had a price cap "so that no one would need to cry because they laughed more than they could afford") -- a creative use of sensing technology to measure laughs, clever framing of the model, and use of a price cap for added risk avoidance.

Pay per Laugh may seem fanciful, but as the authors observe, "Value is the ultimate outcome. If a firm could charge its customers based directly and precisely on the tangible and intangible satisfactions they derive in an exchange, then there would be no need for an intermediate measure to calibrate the exchange and access, consumption, and performance waste are minimized. Value establishes the natural equilibrium between You get what you pay for and You pay for what you get."

They come back to this as the “Existential question…What are we asking customers to pay for?” I have emphasized much the same fundamental point through a thought experiment where a value "demon" is capable of reading the minds of the customer and the provider to reveal their direct value perceptions and how that value should be shared.

Most industries are at the early stages of a process that will unfold over the next few years, with improving technology making performance models not only feasible, but also practical and profitable. The primary concern for organizations in the meantime is understanding the true source of the value they create for customers. If value itself cannot be measured, the choice of outcome is critical. There may be factors that contribute to an outcome that the organization cannot observe, measure, or control. To the extent that there are significant differences in the value customers derive from a product or service, then the chosen outcome measure must be “personal” enough to reflect this.

The quest for ends

The final portions of The Ends Game dig deeper into these challenges -- how to take action and how to define outcomes. Attention is given to collecting and analyzing impact data without abusing the privilege and to "ensuring that customers are active and positive participants in the creation of quality outcomes."

Marco and Oded outline four conditions for a suitable measure of outcomes: to be meaningful (thus valuable to customers, even if highly subjective like "enjoyment"), measurablerobust, and reliable. Metrics must address the breadth of heterogeneous customer needs and wants, and the depth of the task of meeting them, including the complexity of who contributed what when multiple parties are involved in a solution. I add a further issue to be considered in my second part: how customers can become more direct participants in defining what the relevant outcomes and metrics are, as they perceive them.

[Not included in the Inc. version: Barriers to moving toward outcomes include the "quality paradox ...when a company obsessively directs its efforts toward continuously innovating its products and services, it risks becoming accountable to its offering rather than to its customers." One important form of this is surrogation, when the metric that is the surrogate for an objective distracts from the objective itself, creating a form of tunnel vision that is reinforced by its partial and temporary success.]

The authors grant that overcoming these barriers is hard, but complacency is dangerous. They are realistic in suggesting that managers focus on the quest, not just the destination. In some contexts the quest may be long, and only partial steps will be practical now -- to be extended gradually.

Impact data present particular challenges because they are so personally intrusive and invasive compared to the more traditional market research data and data on customer journeys: "the trillion dollar question...the extent to which customers are willing to share their information with firms and fuel the Ends Game ...companies must be able to communicate that sharing one's data has never been a more valuable investment." Building trust and transparency are essential to getting customers to opt-in to truly collaborative efforts to play the Ends Game. It all comes down to accountability -- that means not only creating, but demonstrating value. This is another theme central to FairPay:  what matters is not only what a business does, but also how it does it.

Last, but not least, there are organizational obstacles to change. The authors point to the opportunity for disruptive startups that can start fresh without legacy concerns -- and also to how established businesses can begin to move before a startup or some bold competitor can steal their markets. "Often it is a newcomer that succeeds in reducing waste by introducing a revenue model conceived to improve access to the market, mirror consumption, or perhaps even guarantee performance."

[Not included in the Inc. version: That brings us back to the centrality of truly partnering with customers, with the ultimate principle being "to profit only when customers do." The authors point out that impact metrics can create a moral hazard, where customers can try to game the metrics. There are tactical measures to limit that, but at a strategic level we return to two central tasks for the business: “…questioning the gap between what it promises customers and what they actually pay for" and ensuring that the customers "benefit proportionally—if not disproportionally—as outcomes improve.”]

This quest has many challenges that will unfold in stages over time. But the authors make a strong case that this quest that must be undertaken if a business seeks lasting success -- and they provide clear directions on how to embark on it.
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Part 2 of this commentary (in Inc, and slightly expanded here) explores how FairPay restructures the Ends Game -- as a new form of repeated game over the course of the relationship with each customer -- to directly motivate collaboration, transparency and trust to use impact data in this quest to define and meet each customer's desired ends -- in a win-win way that is emergent and adaptive.

(An article by Marco and Oded summarizing the book, The Ends GameCompeting on Customer Outcomes, appeared in MIT Sloan Management Review.)


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More about FairPay

A very brief and simple introduction is in Techonomy"Information Wants to be Free; Consumers May Want to Pay"
(FairPay is an open architecture, in the public domain. My work on FairPay is pro-bono. I offer free consultation to those interested in applying FairPay, and welcome questions.)

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To stay updated and interact with others interested in FairPay, please join the LinkedIn group, “FairPay: Adaptively Win-Win Customer Relationships.” 

Thursday, August 20, 2020

Price Discovery for a New App? – A Trial of the FairPay Strategy Begins

What is the right price for an entirely new application? What if customer needs are diverse and the value is not yet clear? What if functionality and features are being expanded? What if the customer base is potentially large, but you are starting small?

A Dutch firm in the construction industry is trying a transformative new way to sort that out. They have been developing a new app to enable contractors and homeowners to manage any home renovation project. Their pre-market survey of potential customers showed a wide variation in willingness to pay, and it was unclear how to segment the market. They learned of FairPay, a radically new strategy for value-based price discovery, and decided to try that for their beta test. FairPay may also prove to be attractive for them on an ongoing basis, but in any case, it offers unique power for price discovery for a new service.

FairPay has been recognized as having broad potential to change the way subscription and service relationships work, but many businesses have been waiting for proof of concept testing before they would try it. This is the first real-world trial of how FairPay can work in a scalable way.

How to price a new app?

The original thought was to price the service at €2,50 a day per active project, but there were questions of whether that price point -- and that value metric -- were right, and whether the right answer might vary by customer segment. They had acquired 350 interested leads -- 30% of the interviewed leads confirmed the price level they had in mind as reasonable, but 30% said it was expensive, and 40% said they first want to experience the power of the app before having an opinion about the value and price. It was not clear what to do.

Hugo van Schaik and Floris Meulensteen, of the RenovationApp reviewed their dilemma with a consultant, Tijs Rotmans at The Pricing Company, and he suggested they try FairPay. They contacted me for advice, since I had developed and written about the concepts of FairPay (and had offered to assist with trials).

On our first Zoom call, I was impressed that they had read my book and already had a good understanding of the strategies. It was apparent that this was a well-conceived beta test of both their RenovationApp and of FairPay and so I was happy to begin working with them. As we were speaking, they got word that their board had approved their 6-month beta test plan for the MVP version of the product, and they began to move ahead with FairPay for that.

Why FairPay?

The introduction of digital services has changed the basic assumptions of economics. The marginal cost of providing a digital content or application service to an additional customer becomes negligible, but the investment in creating, supporting, and expanding that content or application service is high. So now neither businesses nor customers have any clear sense of what the right price should be. Cost-based pricing does not work and there is not yet any competition to base a price on (whether sensibly or not). Value-based pricing is the answer, but it still takes the combined perspective of the supplier and the customer to know what that value (and thus the price) should be. People are coming to see that what is needed is a new kind of relationship-based "social contract:" the idea that the customer is not really paying for their access to the current service, but to sustain a continuing supply of content, support, and enhancements. If they are willing to pay now to fund future services, then the business is sustainable. This is already becoming clear in content and other Passion Economy businesses.

This requires transparency and trust, but that is not really cause for concern when the relationship is structured effectively. Modern behavioral economics has led to the recognition that humans have been bred for fairness and reciprocity in social relationships and that that can be harnessed in business as well. In many ways FairPay revives the norms of the traditional village market, where prices were individually worked out to address the needs of both parties in the relationship. High-end B2B services already rely on value-based pricing as best practice. FairPay offers a framework that combines old and new ways to do that at scale that works for digital relationships – for SMB and consumer services.

FairPay as a price discovery engine

In his introductory emails to me on June 18-19, Floris had put their situation this way:
A renowned Dutch price strategist reviewed our case, and he suggested to take a look at the work you have done, regarding a FairPay price strategy. We really got interested in this way of working - mostly because our app doesn’t exist yet and it seems like the best thing to do as we launch our MVP. We will welcome more customers, develop a better relationship with those customers, which will result in a longer customer lifetime and higher customer life time value. And we will be able to learn a lot during the 6 months FairPay beta period.
… we expect to have the ready product live in August. We plan to do a phased roll-out to our evangelist testers, then testers, then live connection with new facebook campaigns for new leads. After we learned during the 6 months FairPay beta period, we will adjust the product, features and pricing (price point and price strategy) accordingly. Once mature, we will roll out to the active customers base that we have in other business units of the group we work for.
…We want to use FairPay for the first couple of versions of the RenovationApp. If we see a positive change in our business case, it can be that we keep using your model for a longer period. The main goal of using FairPay is to learn more about our target group, their (online) behaviour and what buyer persona's value the app the most. We let our users try our app for one project (around 6 weeks) and after that, we will send them to a form where they can pay a fair price. If they offer an unfair price for the upcoming 2 projects, they will go back to a fixed price and get kicked out of the FairPay zone. We will keep adding features to the app for premium users that pay a higher price.
We had a very productive call on June 23 and reviewed some of their questions and I agreed to work with them informally (at no charge). We began with a review of the framing and choice architectures they are developing for the initial launch. (I also contacted my colleagues in academia with whom I co-authored journal papers on FairPay, who were pleased at this news. They are hopeful that we can consider a rigorous comparative test of FairPay versus conventional set-price models, with and without free trials, after the beta test provides initial results on what pricing metrics and levels work for which customer segments.)

The beta test began August 1, and soon after that we had another call to review initial versions of how they were presenting this to customers. I was again pleased with their approach and made some additional suggestions. Some of this can be seen in their page on pricing, which includes an FAQ (this Google translation of the original Dutch is awkward, but workable).

My expectation is that FairPay will not only be effective for initial price discovery but will also prove to be the superior strategy for the long term. If it is effective at finding what works for a diverse set of customers and contexts during the beta, why stop? Customer needs and contexts will change, and product features will evolve, so why lock in price levels when you can use FairPay to continue this adaptive discovery process? Some customer segments may not behave well, and will need to have pre-set prices imposed to prevent free-riding, but with customers who can be enticed to be supportive, FairPay can be the basis of a very effective long term partnership that builds shared value.

In any case, the attractions of FairPay for this initial discovery phase seem compelling. I look forward to assisting as it develops, and to reporting on the findings.

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To stay updated and interact with others interested in FairPay, please join the LinkedIn group, “FairPay: Adaptively Win-Win Customer Relationships.” 


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More about FairPay

A brief introduction is in Techonomy"Information Wants to be Free; Consumers May Want to Pay"
(FairPay is an open architecture, in the public domain. My work on FairPay is pro-bono. I offer free consultation to those interested in applying FairPay, and welcome questions.)

Thursday, May 21, 2020

Covid-19 and the Future of the Passion Economy

[Originally published in Inc., 4/29/20]                

NOTE: The Creator Economy has become the more widely used term for this. And it of course this not specific to Covid.
The “Passion Economy”—the emerging sector of individuals using technology to make a living by direct support from the people they serve—is an emerging force. According to one study, 17 million Americans earned nearly $7 billion in this way in 2017. Who participates in this? Many are creators frustrated with modern modes of livelihood who seek a return to the traditional values of work.  They want to “follow their passion” in their economic life in ways that embrace their individuality -- to restore the self-actualizing joy of creation, and of earning sustenance and support from direct human bonds with those they serve.  They typically do this as an artisan or service-provider in a small business, doing what they love with a customer focus (but even some larger businesses now seek to enable a similar passion).  And now, the Covid-19 pandemic has given this new urgency, highlighting how these strong, direct relationships enable resilience though unstable times. 

This passion economy, described in a recent article and a book, is a way for “passion entrepreneurs” to escape from the rat race of conventional companies – and of the newer Gig Economy that has turned out to be little better.

But many passion entrepreneurs face a revenue dilemma.  Their creations are typically “experience goods” (at least in large part, and often intangible digital ones).  Those are hard to put a value on, and sold via relationships that are remote and digitally mediated.  Customers who know and love their offerings become “superfans” who happily pay a premium price, but how do you get there?  Unlike artisanship in the village marketplace, producers and consumers find it hard to know and trust one another, and struggle to design effective pricing strategies.  Some even turn (with sometimes surprising success) to seemingly impractical donation models like Patreon and “pay what you want” (PWYW).

A growing number of Passion Economy entrepreneurs have reached out to me about this problem. I have outlined a framework of strategies, called FairPay, that structure a new economics for digital creation.  (These are described in my blog and book, and in works co-authored with prominent marketing scholars.)  This builds on why donations and PWYW work surprisingly well: people will pay, even when they don’t have to – if they can pay what they feel is fair.

The insight of FairPay is that our new economics begs for a new social contract.  In our digital world, we pay not because current products are scarce, but because we want to sustain the creation of future products that we expect to value.  We pay because we want to fairly compensate and sustain those who create that value for us -- and for others.  That is how humans are wired.  (That motivation applies to real goods, as well.)

Achieving that requires rich and honest dialog about value propositions.  Providers must empower their customers to try what is offered, ensure both parties have a common understanding of the value realized, and build trust in each other’s reputation to work out and maintain a truly fair relationship.  Relationships are “repeated games” over a series of transactions.  When the game is played well, it is win-win and builds cooperation to continue it.  Both sides see that they are co-creating value as a surplus over and above the cost, and they agree to share fairly in that surplus.  Conventional, set-price commerce tends to devolve into a zero-sum game in which each side seeks to extract the entire surplus.  That is inherently alienating.  Pre-set prices are simple, but cannot adjust for the unpredictable value of experience goods.

To see how FairPay’s simple twist changes the game, consider a subscription:
·         The conventional repeated game is a one-sided game of customer loyalty: “Here is our monthly price, take it or leave it.  We hope you will take the risk -- and be satisfied enough that you will continue this game.”
·         The FairPay repeated game is a cooperative game of joint fairness:  “We will remove your pricing risk by letting you pay what you think fair for you after each month’s use -- but we will continue this game (beyond a few trial cycles) only if we agree that you are being reasonably fair.”

Think of this new social contract as an invisible handshake -- an agreement to cooperate to seek a fair level of financial support to sustain future creation of desired services. That is based on rich, ongoing conversations about value. What value do I want from you? What value can you offer to me? What does it cost to produce? What outcomes can I achieve with it? How do we share fairly in the surplus? Instead of the old invisible hand that works across a market at a point in time, it is an agreement that works over the course of our relationship.

Modern behavioral economics sheds light on how this strategy leverages human nature.  People are not homo economicus, purely rational profit maximizers who will never pay any more than they have to.  Thousands of PWYW success stories and dozens of journal papers prove that people are homo reciprocans, driven to reciprocate fairness with fairness (and even altruism). 
·         Behavioral economics also shows that people are not purely rational about risk. Set-price offers put consumers at risk.  Will I enjoy the product?  Will I use enough of my subscription services to be worth the cost? 
·         At the other extreme, purely voluntary donation or PWYW offers put providers at risk.  How many customers will underpay because they don’t perceive the value, or just don’t care?
  
The FairPay game balances both risks.  Providers can report what each customer consumed, what it cost, and why it is valuable.  Each customer can adjust the suggested price and explain why that seems fair to them (with multiple choice options).  Suppliers can evaluate that with simple software to track each customer’s fairness reputation and nudge them to be more fair.  The customer never fears paying for no value.  The provider risks some of their product (much as with free trial offer), but within a few cycles of the game they can determine who does not play fairly, nudge them, warn them, and cut them off, if necessary.

Providers can put a toe in these waters before jumping into this new logic for commerce.  Basic elements include being relationship- and value-centered, making prices risk-free by finalizing them after the experience, and enhancing dialog to frame value perceptions and nudge toward fairness, transparency and trust.  Advanced elements include customer participation in price-setting, individualized nudging and reputation tracking.  Providers can enforce minimum fairness levels by revoking unfair consumers’ power to participate in pricing.  Both parties can consider flexible adjustments for ability to pay.

Providers who are hesitant to empower their customers to help set prices can control both sides of the FairPay game:  Set individualized prices after use, based on their own hindsight judgment on how each customer consumed services, so the price is always reasonably fair and the game is still nearly risk-free to the consumer.

This new game will take learning -- but is more natural than it may first seem.  It is highly adaptable, to enlarge the passion entrepreneur’s market with a wide range of value propositions.  It enables them to learn just what their market values, how to deliver it, and how to be sustained for that.  Anyone can try their offerings without risk.  It is resilient when things change.  Each party can nudge the other to create more of the kinds of value that are desired, and to share fairly in the surplus.  That is what humans were bred to do.

This may seem peculiar at first, but it is a return to of traditional human values.  We forget that the price tag was invented less than 200 years ago.  For millennia, prices were set by individual negotiation.  But department stores needed a simpler system in order to scale.  That take-it-or-leave-it value proposition led to today’s alienation, distrust, and bargain hunting.  Now we can do better.  In our digital world of abundance, it is hard to negotiate prices before the experience as we once did.  But with a social contract for sustaining future services, we can apply this new invisible handshake.  That is what some Passion Economy entrepreneurs are increasingly seeking to do.  And now the stress of the coronavirus pandemic has made it even more clear that we can -- and must -- return true human cooperation to be the driving force of our economy. 

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Update notes [4/29/20] 

In addition to the links about the Passion Economy included in my Inc article (above), this very recent posting from a European VC adds insights:  A primer on the Passion Economy.

Also, the term Passion Economy has been in use for a while. It dates back at least to this 1/13/16 article by another VC that also provides good background: The Passion Economy: How to Actually Do What You Love

(While the focus of the Passion Economy -- and this article -- centers on profiting from the kind of customer-centered co-creation of value that drives passion entrepreneurs in small businesses, the same principles can transform large businesses as well, as explained in my other writings on this blog -- see the tabs at the top.)


Wednesday, April 29, 2020

Inc Magazine: Covid-19 and the Future of the Passion Economy

NOTE: The Creator Economy has become the more widely used term for this. And it of course this not specific to Covid.

Inc Magazine has just published my article, Covid-19 and the Future of the Passion Economy -- with this teaser:  An emerging new infrastructure allows people to make a living doing things they love. The big question: How to properly value what you do.

From the opening...
The “Passion Economy”--the emerging sector of individuals using technology to make a living by direct support from the people they serve--is an emerging force. According to one study, 17 million Americans earned nearly $7 billion in this way in 2017. Who participates in this? Many are creators frustrated with modern modes of livelihood who seek a return to the traditional values of work.  They want to “follow their passion” in their economic life in ways that embrace their individuality -- to restore the self-actualizing joy of creation, and of earning sustenance and support from direct human bonds with those they serve.  They typically do this as an artisan or service-provider in a small business, doing what they love with a customer focus (but even some larger businesses now seek to enable a similar passion).  And now, the Covid-19 pandemic has given this new urgency, highlighting how these strong, direct relationships enable resilience though unstable times.  
This passion economy, described in a recent article and a book, is a way for “passion entrepreneurs” to escape from the rat race of conventional companies – and of the newer Gig Economy that has turned out to be little better. 
But many passion entrepreneurs face a revenue dilemma...[read more...]
(While the focus of the Passion Economy -- and this article -- centers on profiting from the kind of customer-centered co-creation of value that drives passion entrepreneurs in small businesses, the same principles can transform large businesses as well, as explained in my other writings -- see below.)

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Update notes [4/29/20] 

In addition to the links about the Passion Economy included in my Inc article, this very recent posting from a European VC adds insights:  A primer on the Passion Economy.

Also, the term Passion Economy has been in use for a while. It dates back at least to this 1/13/16 article by another VC that also provides good background: The Passion Economy: How to Actually Do What You Love

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If you got here from Inc Magazine... 

Learn more here about FairPay and how it empowers the Relationship Economy and the Passion Economy.  See the tabs at the top, especially the Overview and Selected Items. Some especially relevant items:
Important scholarly coverage of FairPay is in the Journal of Revenue and Pricing Management, A novel architecture to monetize digital offerings, and in the Australasian Marketing JournalPricing in Consumer Digital Markets: A Dynamic Framework, as well as an earlier introduction in Harvard Business Review.

LinkedIn Group for FairPay and related innovations
Please join the LinkedIn Group, FairPay: Adaptively Win-Win Customer Relationships, to connect with others who share interest in applying FairPay and related strategies.
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Tuesday, April 7, 2020

The Forever Promise - The Key to Lifetime Value...and Profit

How to Build a Subscription Model So Compelling, Your Customers Will Never Want to Leave 
That is the accurate subtitle to The Forever Transaction, the new book by Robbie Kellman Baxter, consultant and author of The Membership Economy.

Baxter refers to "a forever transaction, as an outgrowth of a forever promise of value." That forever promise "is focused on a long-term customer need or desire." She draws on subscription models like Netflix to say:
I want to show you how to create your own forever transaction. It’s about orchestrating the moment when customers remove their “consumer hats” and don “member hats,” commit to your organization for the long term, and stop considering alternatives. For many companies this is the holy grail: loyal recurring customers, often paying automatically, indefinitely. 
To earn a “forever transaction” you must offer a “forever promise” in return. You commit to deliver a result, solve a pain point, or achieve an outcome for your members forever, in exchange for their loyalty.
Baxter's first book, The Membership Economy, was an introduction to subscription models and why they are increasingly important -- this book is intended to dig deeper into how to do them well. As such the new book provides excellent advice, and expands the list of essential reading on exploiting recurring revenue business models (along with important books by Anne Janzer and Tien Tzuo that I have commented on in this blog and listed in my Resource Guide.)

I reviewed a pre-press version of this new book, and had some dialog with Baxter on how my work on FairPay builds on and extends her ideas in new directions that can potentially transform B2C relationships. (My thanks to Baxter for including a reference to my own book, FairPay, on page 122.)

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TL;DR: The forever promise is the future of business, as Baxter ably explains. We are just beginning the journey. The promise will be stronger and more durable when it becomes more balanced and mutual.
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The why and how of a forever promise

To encapsulate The Forever Transaction, I cannot put it better than Charlene Li's blurb: "Recurring revenue is the holy grail, and Robbie Baxter is giving us the map to find it. Building on 15 years of experience in Silicon Valley and beyond, Baxter provides fresh case studies and practical tools to disruption-proof your organization."

Businesses of all kinds have realized that digital business enables continuing deep relationships with customers, and that it is far more profitable to retain customers than to acquire them, lose them, and acquire others. They study "customer journeys" and build "loyalty loops."

Baxter emphasizes the forever promise as the critical bond that builds loyalty to retain customers. She explains how you can plan what promise you can offer, to what customers, and the importance of ongoing experimentation to test, learn, and adjust. Then, with many examples from her consulting with varied companies, she gets into the details of scaling, including technology, pricing, and metrics, and building for continuing leadership and evolution in whatever promise you are offering.

I find it hard to recommend a single one of these books to the exclusion of the others. I recommend studying all of them -- each offers a wealth of ideas in very useful form, based on varied experience in this space, and each provides unique insights.

Building the best possible forever relationship with each customer

The forever promise is the future of business. We are just beginning the journey. The promise will be stronger and more durable when it becomes more balanced and mutual. The idea of the forever promise is very resonant with my work. My perspective builds on the foundation of this book (as well as the other books mentioned). What FairPay adds is to suggest a focus on mass-customizing forever relationships by designing individualized value propositions to suit the values and behaviors of each customer -- in ways that adapt dynamically, as the relationship unfolds. (Right now, FairPay is especially relevant to digital content and services, and to other low-marginal-cost offerings, but over time it can apply far more broadly.)

The big-picture of this perspective is outlined in my post, The Relationship Economy -- It's All About Valuing Customer Experiences. Modern business is returning to a focus on long-term relationship-building, as opposed to the transaction-focused mass-marketing mind-set of the past century or so. But most business-people have yet to see how we can return to a forever promise with each customer that mass-customizes value propositions just as humans once did in village markets. It is true that we cannot scale traditional transaction-level haggling, but few realize that we can structure a new form of forever promise with customer participation. That can be done with what I call an invisible handshake in which both provider and consumer promise to cooperate in seeking a a value proposition, and a price, that is fair for each customer, and for the business.

Baxter's chapter on pricing is an excellent summary of best-practices in subscription/membership pricing, as generally understood. FairPay points to ways to go beyond currently understood best-practice, and to give the consumer more say in what pricing model works for them -- and to change that whenever changes in desires, needs, and usage warrant. We can create forever transactions that apply modern e-commerce technology to return to the more flexible trust and fairness-based forever relationships of the village bazaar -- but in a new way that works at Internet scale.

Perhaps the simplest statement of how the full form of FairPay changes the forever transaction/relationship game is this:
  • From today’s conventional repetition game: “Here is our monthly price, take it or leave it. We hope you will take the risk — and be satisfied enough to continue this game.”
  • To the FairPay game: “We will grant you the power to pay what you think fair for you after each month’s use — but we will continue that game (beyond a few trial cycles) only if we agree that you are being reasonably fair.”
That changes everything -- from a one-sided game of loyalty to a more win-win game of fairness and trust – on top of which a whole range of features can be layered, at many levels. It creates a new kind of haggling: not over price at the time of a given transaction, but over the criteria for what is considered fair value exchange over the relationship. It give the customer some new power to to shape the forever promise, but lets the business frame the terms, and retain control over whether the relationship remains beneficial enough to continue to offer that promise to that customer.

Baxter's pricing chapter raises the valid concern that “the more complex the pricing, the less customers trust it” (paraphrasing Einstein: “Keep your pricing as simple as possible, but no simpler”). FairPay may at first seem complex, but I submit that it offers a deeper simplicity. It seems complex because it is a change in perspective, but it is simple at heart: “our forever promise to each other is that we both agree to continually seek a price and a value proposition that is fair for both of us” – what could elicit more trust (if it is done transparently, in good faith)?  Instead of zero-sum games in which both sides view the other as being inherently unfair (back to Einstein, who was the master of rethinking perspectives), I suggest that most pricing is actually simpler than is possible to avoid unfairness.  The result is resentment, alienation, and a ongoing zero-sum battles over who extracts value from who.

Instead, FairPay seeks to motivate customers to cooperate with the vendor, to motivate the vendor to create more value to be shared fairly.  The customer will (as Baxter recommends) “know how the pricing works and why they paid what they did.”  Pricing in the village bazaar was intuitive, in a way that had nuance across a full range of value metrics. Baxter explains that the idea (again) is to establish a forever promise so trustworthy that "people say things like 'I don’t even care exactly what I’m paying because this organization solves my problems and helps me achieve my goals. It’s like they know exactly what I need. I trust them.'” Conversely, the business takes it in stride if an customer known to usually be fair might seem to be a bit out of line once in a while.

Baxter also has a helpful chapter on metrics. Those metrics combine with pricing to get to the broader issues. FairPay shifts our perspective on the entire value exchange, and how balanced and fair it is. Recurring revenue business understand that what matters is not the short-term value of transactions, but Customer Lifetime Value (CLV) -- perhaps the most important metric in current best practice. Baxter concludes the book with a very important Venn diagram: "Operate at the intersection of 'what’s in it for the customer,' 'what’s in it for us,' and 'what’s in it for everyone else.'"

That intersection is where FairPay brings a new focus. This was addressed in a chapter in my book, and in a post that discuss value from the vendor to the consumer, and the risk of not getting the value expected:
…Subscription providers seem to ignore this. They focus on customer acquisition and customer retention (and its converse, churn), but how many of them consider the dynamic value propositions of value/risk to each individual consumer? They optimize for CLV, the Customer Lifetime Value to them, but not for VLV, their Vendor Lifetime Value to the customer. How many businesses really think about how they justify their share of the consumer's wallet?
While VLV may be hard to quantify, it is important to seek to view the lifetime value proposition through the customer’s eyes, not just the vendor’s. Baxter observes: "Because you’ve made a forever promise, you need to ensure that products and pricing continue to support the value you’re creating for the people you serve."

Of course giving customers the amount of pricing power that FairPay suggests is daunting to many, even though FairPay provides mechanisms to enforce fairness (downgrading or declining to make further offers to those who free-ride). But there are many component elements to FairPay, and many ways to apply some of those elements while retaining full price control. That is addressed in two of my posts:
  • The Elements of Next-Gen Relationships and Pricing -- A Unifying Framework – an overview of the individual elements that can be mixed and matched, and applied in stages, to be as conventional or radical as desired.
  • "Risk-Free" Subscriptions to The Celestial Jukebox?  -- highlighting one of those simpler elements. That is a simple change to a more adaptive customer-value-based pricing model that maintains full pricing control for the business, but finds a new way to blend the best of all-you-can-eat and of usage-based models.  This seeks to largely eliminate consumer pricing risk, and thus avoid subscription fatigue.
But businesses are missing an opportunity when they fear giving customers more say about pricing and value propositions. More businesses have been beginning to realize that -- and COVID-19 has triggered new openness to dropping paywalls and gaining goodwill by trusting customers. Voluntary membership payments have proven successful in important use cases, perhaps most notably The Guardian (which recently turned a profit with voluntary memberships at user-selected prices).  Patreon and similar services have had notable traction in some markets. Some small consulting services (including a law firm and another and a CPA firm) have found success with simplified forms of the same kind of user participation in pricing with intuitive forms of enforced fairness much like what FairPay proposes to be automated.  Studies have shown that even simple forms of PWYW (pay what you want) can outperform conventional pricing in some contexts.

As companies grow more customer-value centered, and gain a better understanding of digital products/services (and other low marginal cost services), the line between voluntary and enforced payments will blur, and will depend on the specific value proposition at issue. The invisible handshake is especially relevant to digital because there is no scarcity of distribution once a content or service is created. The invisible hand of traditional economics does not work because of digital abundance ("information wants to be free") -- so we need a new social contract to sustain creation of future content and services. This will increasingly be seen as best practice for low-marginal cost services (or low-marginal cost components of costly services) -- and will become more familiar and widely applicable as automation and robotics enable low-cost replication of more and more services.

So, as I said at the start -- the forever promise is the future of business. We are just beginning the journey. The promise will be stronger and more durable when it becomes more balanced and mutual.

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More about FairPay

A brief introduction is in Techonomy"Information Wants to be Free; Consumers May Want to Pay"
(FairPay is an open architecture, in the public domain. My work on FairPay is pro-bono. I offer free consultation to those interested in applying FairPay, and welcome questions.)



Thursday, January 30, 2020

Value Nurturing -- A New Edition of Anne Janzer's "Subscription Marketing"

Anne Janzer is continuing to nurture the value offered in her classic book, Subscription Marketing -- a Third Edition was just released (with a special offer of the Kindle edition for just 99 cents through February 7).

Her subtitle is "Strategies for Nurturing Customers in a World of Churn" -- that to me is the heart of subscription businesses -- and of my related work on FairPay.

As she puts it:
Subscription Marketing is two-way communication between your company and customers in a subscription relationship, with the purpose of sustaining the value of that relationship for both parties.
While this book focuses on marketing after the sale (which I call value nurturing), those activities are part of a broader shift in the marketing discipline. Subscription marketing is marketing with a long-term perspective. It’s changing your mindset to focus on the relationship rather than revenue alone. It’s looking beyond lead generation to cultivating both trust and value, before and after the point of conversion.
Anne's new edition focuses more deeply on how that mindset is critical to success. Additions include:

  • "a new chapter on trust and value -- the true marketing imperatives of the Subscription Economy"
  • updated and expanded examples of value nurturing
  • new chapters on startups, small businesses, and large, established businesses.

Anne and I are in full agreement on the vital importance of value nurturing. Several years ago she wrote a very nice review of my own book on FairPay, where she observed:
In many ways, the FairPay pricing model is the perfect complement to the practice of value nurturing outlined in Subscription Marketing. Organizations that adopt a FairPay pricing must work hard to nurture the customer’s perception of value, both within the solution and beyond.
Her book has been the perfect complement to mine -- with far more detail on the basics of that mindset, and the practice of value nurturing. Drawing on her background as a professional business writing consultant, Anne's new edition expands very nicely on that.

If you want to succeed in a subscription business, you should read Anne's book carefully. If you want to do more than succeed, read her book and mine.

Thursday, December 26, 2019

2020 Vision -- The Restoration of the Customer

The Age of the Customer: You Ain't Seen Nothin' Yet

Nearly a decade has passed since Forrester said we were entering The Age of the Customer. That is apparent and has obvious implications. But as the decade of the 2020's dawns, I call out a deeper vision -- The Restoration of the Customer -- that could bring far more fundamental changes in the coming decade.

There are two surprising turns that may be taken in this decade to restore power to customers -- one that can fundamentally change how we conduct business, and one that can fundamentally change how we collaborate.

Those turns might just begin to undo many of the ills of the industrial revolution and of the computer revolution.  Both turns center on a return to enlightened human values:
  • The customer is not just a persona with a bundle of attributes that a business can learn how to manipulate, but a unique human being that has been bred since pre-history to thrive on a cooperative effort to create value and share it.
  • The user is not just a a source of attention that can be engaged to be sold to advertisers, but a customer to be served what they value -- again, a cooperative effort to create value and share it.
What those paying attention see

Forrester put the basic drivers nicely (emphasis added):
In this era, digitally-savvy customers would change the rules of business, creating extraordinary opportunity for companies that could adapt, and creating existential threat to those that could not. ...It requires leaders to think and act differently – in ways that feel foreign, unfamiliar, and counter-intuitive. And honestly, it is simply hard to do. ...These dynamics will endure as new technologies like artificial intelligence and robotics emerge to challenge core notions of what it means to be a company, what it means to build human capital, and what it means to compete and win.
...And, a deeper vision

Here I point to some little recognized ideas on how re-centering on value can change not only the dynamic of commerce, but also a parallel dynamic of customer value that is equally important.
  • First, the commercial dynamic that Forrester describes is just the foundation for reversing how the "progress" of technology cost us the human dimension in commerce -- a dimension that we had when commerce was just the way villagers did business with one another -- with human beings on both sides of an ongoing relationship. 
  • Second, we humans, as "customers" of Web services, have lost control of our experience of the world.  Our central experience of human interaction has been hijacked by platforms who "engage" us in order to profit from bombarding us with advertising and paid propaganda.
First: Back to the future of commerce

Consumers are increasingly alienated from the companies they do business with. Instead of neighbors or shopkeepers, we deal with soulless institutions that we distrust and feel abused by. That has been, increasingly, the price of productivity and material riches. But now technology has advanced far enough to restore the dimension of human values -- if we applied to do so. That does not require that we abandon the miracle of capitalism, but only that we bring it back to the marketplace of human value. Technology now makes it possible for even large faceless institutions to build human interfaces that behave with human values. That will drive institutions to interact with human in ways that are more truly human.

FairPay is a framework for centering on why and how to do that. The key is to recenter on relationships and the creation and sharing of value in ways that are tailored to each individual. Specifics on how to do that are in my FairPayZone blog, some articles written with prominent marketing scholars, and my 2016 book. Some of the best places to begin to understand this are:
Second: Who does it serve? - a course correction in how we experience the world

Social media and other online content services have changed how we experience the world, including how we interact with other people. Computer-mediation began with great hopes, but now it seems we have built a Frankenstein's monster.  As growing calls for change are beginning to focus on new levels of regulation, it is not enough to regulate against specific harms. Instead we must refocus on what we want to regulate for -- who these "services" serve, and what we want these platforms to facilitate. They were supposed to make us happy and smart -- instead they are making us angry and stupid. But technology can reverse that, if we incentivize that.

We can design new architectures for our interactive media that create value for us.  The key is to recognize that each of us is an individual, and we should be able to individualize our services, mixing and matching offerings to make just the service we want for what we are doing now. The most urgent part of that is to shape our media services to give each of us what we value. The Web stated out seeking to do that, and we can return to that vision. It won't be free, but it can be affordable. And we have seen that "free" is not really affordable (because it is not really free). If we do not change direction, our democracies and our civilization will collapse. Some starting points for seeing how:

(Cross-posted with my other blog, Smartly Intertwingled.)

Monday, November 25, 2019

Tim Berners-Lee's "Contract for the Web" Forgets One Thing!

Tim Berners-Lee's "Contract for the Web" (today in his NY Times op-ed) is a worthy effort -- but it seems to ignore the key contract element that he called on us to fight for a year and a half ago.

The new Contract lists Principle 4, "Make the internet affordable and accessible to everyone" -- but the sub-points for that principle gloss over the fundamental problem he raised in his message on the 29th birthday of the Web (3/12/18, emphasis added):
Today’s powerful digital economy calls for strong standards that balance the interests of both companies and online citizens. This means thinking about how we align the incentives of the tech sector with those of users and society at large
Two myths currently limit our collective imagination: the myth that advertising is the only possible business model for online companies, and the myth that it’s too late to change the way platforms operate. On both points, we need to be a little more creative.
Create a new set of incentives and changes in the code will follow. We can design a web that creates a constructive and supportive environment."
The Contract for the Web should include a new Financial Contract to align incentives to benefit not only Web platforms, but their users.
  • The contract should require that user pay at a level that corresponds to the value they get with consideration to their ability to pay. 
  • It should shift from the zero-sum game of "artificial scarcity" to a win-win game of fairly sharing our digital abundance to benefit both service providers and each consumer. 
  • It should also shift from the opaque extraction of attention and data in exchange for supposedly "free" services, to transparently negotiating with each consumer how (and at what price) advertising and commerce should serve all three parties involved:  the service provider, the advertiser, and that consumer. 
I have written on this blog and elsewhere about why that is essential, and how it can be done. Two of the simplest statements of those proposals were published in Techonomy:
Details of how that can be accomplished using the FairPay framework have been published in Harvard Business Review, and in journals on pricing and on marketing. Specific comments on Berners-Lee's 2018 message are in these several blog posts.

---
[Update 12/13:]  It has been pointed out to me that the Contract does address the topic of business models (with regard to privacy and data rights) in Principle 5, Clause 3(b): "Promoting innovative business models that strengthen data rights, respect privacy, and minimize data collection practices." I am pleased to note that, and look forward to seeing progress. At the same time, this underlines an important point that may not have been clear in my original post.

This question of business models -- while very important to privacy and data rights -- is of even greater importance and urgency with regard to deeper issues of how the Web benefits or harms society.
  • As we see in the growing concerns about past and upcoming elections, the harm is not just to personal privacy and data, but to how the advertising-based business models of dominant Web services are inflaming polarization and radicalization of users (with clear effects on politics, elections, and society), rather than enlightening us.
  • The reason is that inflaming users increases their engagement and thus the number of ad impressions to be sold, while enlightening users does not advance that business incentive. 
  • Social media and search engines could be world-changing forces to not only "bring the world closer together" but to augment human intellect and enlightenment -- instead they are driving us apart and making us stupid.
  • That threatens not only our privacy and data, but the foundation of our democracy and freedom.
The articles and blog posts I have linked to above address privacy and data rights as just one aspect of this broader theme. Two additional post that dig deeper into these broad issues are:

Saturday, November 9, 2019

The Streaming War to End All-You-Can-Eat Streaming Wars

(Image: Wall Street Journal)
Do you hear the giant sucking sound of tens of billions of dollars of content production cost and corporate debt going down the drain? ...of tens of millions of consumers missing out on content they want to watch?

Much like World War I, great powers are massing armies and entrenching content libraries for a Great War that may have no real winners. And once again those great powers (and other contenders) are relying on inflexible strategies that will drain resources, and get mired in a long and costly war of attrition. This time the inflexible trenches that will suck up armies of content dollars are not in the ground, but in the deadweight loss of all-you-can-eat (AYCE) subscription models.

News of this streaming war is everywhere. The Wall Street Journal provided a good summary of the order of battle, and of the collateral damage that consumers will face. Axios notes the huge debt being incurred to create these arsenals of content.

The nimbleness of the German Blitzkrieg ("lightning warfare") demonstrated how WWI strategies of trench warfare could be overcome quickly, and with far less carnage. The players in this streaming war should be looking for a similar Blitzkrieg business model. But I predict it will be the smaller players, less able to throw money at this, who will be driven to experiment with less familiar, but more agile, strategies.

We wanted a "Celestial Jukebox" -- instead we got "subscription hell" and "subscription fatigue." This is the era of "peak content," but only a fraction of it is within any one person's reach -- its costs and its price are unsustainable. Can't we find an ecosystem business model that can sustain a celestial jukebox for the video industry?

Earlier this year I suggested how more agile strategies might operate, in "Risk-Free" Subscriptions to The Celestial Jukebox. The essence of the risk-free subscription is to be flexible, in order to be value-based -- cheap or free at low or zero usage, and rising at a reasonable rate as usage and other aspects of value received increase in that month, up to a set monthly cap. Think of it as a pay-ramp instead of a pay-wall. This kind of flexibly affordable model that is based on the value that each individual viewer actually receives (and that ramps up less prohibitively than pay-per-view) will get more viewers to buy more subscriptions. That will generate more profit from more viewers for every provider who has content that viewers want.

Such a pricing model also offers sensible economics across a mix of providers and aggregators. Disney could leave most of its content on Netflix for those who are only occasional viewers, while attracting its more regular fans to direct relationships on Disney+ with added features (such as its newest and hottest shows, and extra perks).

Instead of the all-or-nothing battle for AYCE subscriptions, providers can build relationships with all or most of their potential viewers. Think of this as agile pricing for a good customer value experience (CVX) -- and for a fair revenue share to platforms, content providers, and creators.

Disney is apparently ignoring such options, presumably thinking its Magic Kingdom will enthrall enough users to take the risk that they will not view (and enjoy) $7 worth every month. All of the great powers may similarly be too entrenched in their thinking to want to experiment.

But less dominant providers -- and entrepreneurial upstart aggregators of many providers -- may come to embrace agility and Blitzkrieg asymmetry, seeing that the biggest risk for them is not to take the risk that a risk-free model will empower them to fight a win-win battle -- one based on desirability of their content, not just overwhelming scale.

More on this theme:
------------------------
More about FairPay

A brief introduction is in Techonomy"Information Wants to be Free; Consumers May Want to Pay"
(FairPay is an open architecture, in the public domain. My work on FairPay is pro-bono. I offer free consultation to those interested in applying FairPay, and welcome questions.)